Star Wars Jedi: Fallen Order offers players a rich narrative-driven journey across a variety of distant worlds within the galaxy. If you are wondering how many planets you can explore, the game features six primary destinations that offer extensive exploration, backtracking, and hidden secrets. Understanding how these environments differ can help players prepare for their journey as Cal Kestis.

The Primary Explorable Worlds

The core gameplay loop centers around exploring five main open-ended planets throughout Cal's mission. These locations include Bogano, Zeffo, Kashyyyk, Dathomir, and Ilum, each offering intricate paths, collectibles, and combat challenges. Players will frequently revisit these locations after acquiring new Force abilities to unlock previously inaccessible areas.

Linear and Story-Driven Locations

In addition to the main open-world planets, Fallen Order includes linear locations that serve key narrative moments. The game opens on the industrial scrap world of Bracca, which serves primarily as an introductory prologue. Later in the campaign, players travel to the underwater Fortress Inquisitorius located on Nur, which acts as a focused finale.

Map Design and Backtracking Mechanics

Each major planet features a complex Metroidvania-style map layout designed for deep investigation and discovery. BD-1 provides a holographic map that displays unexplored pathways, locked doors, and secrets waiting to be found. Exploring thoroughly allows players to discover valuable lightsaber customization parts, health upgrades, and Force echo logs.

Tips for Navigating the Galaxy Efficiently

To maximize your exploration time, it is best to focus on main story objectives until you unlock key navigation abilities like Force Push and the double jump. Once Cal has expanded his Jedi skillset, returning to earlier planets like Bogano and Zeffo becomes much more rewarding. Taking the time to fully explore every world provides a deeper look into Star Wars lore and unlocks valuable gameplay bonuses.